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REBIRTH | UE4 Cinematic

This is a UE4 cinematic I created for my Advanced 3D module. I used Houdini to create procedural pipes and modelled the rest of the scene in Maya and ZBrush for the character. This scene can run in realtime in UE4, but was designed around the creation of the cinematic.
I really enjoyed this project and hope you like it too!

REBIRTH | UE4 Cinematic

Wide Shot of the Environment

Wide Shot of the Environment

Character in the tank

Character in the tank

Folders on the desk

Folders on the desk

Pod closeup

Pod closeup