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Mina and B0n.B0n

For our Specialist Project this semester at university, I was able to specialise in an area I was interested in. I decided to create this character as I would love to become a character artist one day and wanted to do something I would enjoy. I was able to have full creative freedom with this project, and so I designed the character Mina and her sentient panda mech, B0n.B0n.
Although I originally planned to just have a static pose for the characters, I decided to use Mixamo to rig Mina and created a custom rig for B0n.B0n, which I have included some Sketchfab viewers for. I hope you enjoy :)

Both Mina and B0n.B0n are around 80K polygons.

Here's a link to where my model was featured on the Polycount sketchfab spotlight: https://polycount.com/discussion/211503/sketchfab-spotlight-may-2019

Posed render with baseplate

Mina Character Model Viewer

Panda Model Viewer

Model Close-up Edit

Model Close-up Edit

Model Overview

Model Overview

Model Close-up

Model Close-up

Character Model Overview

Character Model Overview

High Poly sculpt from Zbrush

High Poly sculpt from Zbrush

High Poly sculpt close-up

High Poly sculpt close-up

Panda Front Angle

Panda Front Angle

Panda Rear Angle

Panda Rear Angle

Baseplate render (Iray)

Baseplate render (Iray)

Mina concept art

Mina concept art